🎉 Celebrating 25 Years of GameDev.net! 🎉
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Hello everyone!
it's been a very long time since the last diary. Many wondered if the project was alive or gone. The project is alive, but faced difficulties.
Last year, we were unable to reach a consensus with Eugene, our game designer, or rather, he was unable to implement the concept we conceived…
Hello readers of our diary! Happy new Year to all!
It's been a long time since I wrote a diary, for good reason. Let me remind you that my working season ends in late October / early November and I had to return to the project at this time.
But there was another reason why I didn't start the project …
Hello dears!
This month we had the following tasks:
0. Decide whether we need to implement AO (ambient occlusion) or not.
1. Screw the optimization of the terrain, i.e. return it to the previous level.
2. Implement the creation of a settings file and its saving.
3. Loading textures depending on qua…
Hello dears!
It's been more than a month since the last diary. Frankly, it was a hard month for me in terms of development.
Most of the time was devoted to the construction of the structure of society, the interaction of the population, the transition from one stratum to another. It took a …
Hello dears! And happy new year's holidays!
It's been over a month since the last development diary. I have to say that I wanted to post a diary before, but faced with a intractable problem, which spent a lot of time. But all in order.
According to the development plan, the first c…
Hello dears!
It's been a month and a half since my last diary, a huge amount of work has been done during this time. So that was my task sheet, without considering the tasks that I perform on in-game mechanics:
All tasks were performed not in the order in which they were located in t…
Hello dears!
In this short extraordinary diary we decided to tell you about the new system of city expansion, which was added to the game. As you may remember, the original structure of urban areas had a pronounced square structure:
To begin with, this was quite enough, but since this gra…