Dev diary: сombat mechanics.

Published November 10, 2021
Advertisement

Each type of evil in the game has its own approach to its liquidation. In order to plan and realize the suitable battle tactics, we're expanding player's combat capabilities and arsenal.

You can see some in the video:

  • parry, causing stunning of the enemy;
  • blocking with loss of stamina;
  • fast hit with normal damage;
  • heavy hit with increased damage and high consumption of stamina;
  • one-handed ax that can be purchased in the village.

Throughout November, the opportunity to book the key for the beta version is open for the authors of the best advice/comment to our developer diaries.

1 likes 2 comments

Comments

Bartorexplay

Great job! Keep it up!

November 12, 2021 11:55 AM
MiroWin studio

@Bartorexplay Thank you) We do our best.

November 23, 2021 04:50 PM
You must log in to join the conversation.
Don't have a GameDev.net account? Sign up!
Advertisement
Advertisement