New Features in 3.1
- OpenGL 4.0 deferred renderer with up to 32x hardware MSAA.
- Geometry and tessellation shaders.
- Support for the Linux operating system, for both the engine AND editor.
[color=rgb(0,0,0)][font=arial][/font][/color]
[color=rgb(0,0,0)][font=arial]Leadwerks 3.1 is now available for pre-ordering in the Leadwerks store. Existing 3.0 customers can pre-order the upgrade to 3.1 for $99. New customers can pre-order Leadwerks 3.1 for $199. Order before January 6 and get the Indie Edition on Steam for free.
The upgrade to an OpenGL 4 deferred renderer is a big step. To make the process smoother and put Leadwerks in your hands sooner, we're rolling Leadwerks 3.1 out in stages.
"Leadwerks: Indie Edition" will be launched on Steam January 6th. This will be on Windows only, with support for Lua scripting. The following groups will receive a free Steam key to add this product to their Steam account:[/font][/color]
- Leadwerks 3.0 customers who pre-order the upgrade to version 3.1.
- New customers who pre-order Leadwerks 3.1.
- All Kickstarter backers who backed Leadwerks for Linux for $49 or more. (Even if you don't run Windows, hold onto this as the Linux version on Steam will have special features.)
[color=rgb(0,0,0)][font=arial]Leadwerks 3.1 for Linux and Windows will be released together next, with the exact release date to be determined. Leadwerks 3.1 for Mac will follow this, with mobile add-ons for iOS and Android coming last. (There is no upgrade purchase necessary for the mobile upgrades for Leadwerks 3.1.)[/font][/color]
[color=rgb(0,0,0)][font=arial]Exemptions[/font][/color]
- Leadwerks 3.1 beta testers will receive the 3.1 upgrade for free.
- Leadwerks 3.0 customers who backed the Leadwerks for Linux Kickstarter project for $99 or more will receive the 3.1 upgrade for free.
[color=rgb(0,0,0)][font=arial]Leadwerks 3.1 is a very strong product, with great graphics and a fantastic art pipeline. I'd like to thank all the users, both old and new, who offered their input on product design and the direction of the company. I can't wait to see what the community does with Leadwerks 3.1.[/font][/color]