Game Interface Evolution

Published April 24, 2012
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I know I'm not the first person to make this comparison, but game design is very much like writing a book. You go through drafts, and in the beginning it's more important to focus on function than it is on presentation. Placeholder art can be invaluable even if it looks strange at the time. I was just going over my old screenshots and had fun retracing the design evolution of my Titan Trivia question screens.

gamescreen_5.pngFirst attempt at a simple question-answer screen.
newcolors2.pngDecided later that it needed a nice background. All the Titan Trivia question pages now have an iconic background.
titantrivia_game3.pngLatest version. I don't anticipate many more changes from this one.

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