Latest leveldesign Activity
Greetings, student! Welcome to GameDev.net. I read the title of your post and thought I could add something about what to prioritize in your levels. But then I read the body of your post and you didn't ask anything about levels. And by the wording of your final sentence (the question you're asking)…
Hello,
I am in the early phases of developing a level map prototype with interactive objects in Unreal Engine 5. I am thinking about utilizing simple AI logic for in-game entity behavior, in a way that they may act as some sort of threat/obstacle to the player's objectives. I have worked briefly wit…
pongu said:
Do I just create random levels and playtest them to see what works?
Yes, i would say.
You can do things like:
Adding power ups, but getting them requires to take a risk of being shoot easily.
Adding water, which slows players down, making them an easy target. Maybe they can't shoot til they …
http://beacons.ai/polydina - I also have production/video production for fmv games - experience.
need music??? I can do very neat sounding stuff!!
I'm an award nominated artist and have big music industry people say my music would fit in several games!!
https://youtube.com/@remixedcat for samples.
I also have a project here with full versions and looped versions
https://remixedcat.itch.i…
I do not have direct experience with the above, but…
There are too many unknown variables.
Also, what kind of game are you talking about?
RTS?
FPS?
turn based Tactical?
other?
Your using the words DLC maps, which can mean a lot of things.
knowing the financial cost and “man hours” a…
Re-textured the rooms
Added new props and improved the old ones
Added new decals and improved the old ones
Re-designed the obstacles in the level to be more complex
Removed temp player model and replaced with fi…
I've been focusing on level design a lot lately and while I've obviously been able to find quite a lot of information online I figured I would post here to see if anyone had any articles, videos, etc. that they had found particularly helpful or insightful for level design. Thanks in advance!
Hi!
If you need playtester and translator (in Russian/Ukrainian) feel free to contact me
Discord: Redevil#2543
Have you tried making a level and then playtesting it?
I believe that among us has a 2d environment but it might have a 3d environment.
Actually I think the way the game implements the environment is by having a background 2d world where you have these objects that have a collision and a priority over the other objects like the player. It might be…
If you want to run your own studio one day, a conventional MBA might not help you.
Business education does not take in how to manage creative people. Managing creatives is an entirely different approach ,, and most management and business courses don't know how to do i…
Not a Game Design question. Moving to appropriate forum.
I`m ready to do that. Sent PM
Hey everyone, a couple of days ago, I released a first level prototype for a 2d platformer called “Gnort: The Shadow Goblin”. I really tried to incorporate some good level design, but I would like to know some areas I can improve on. I also have a devlog on the page about some of the design philoso…
@Alberth okay my anger is not justified but as much as your prejudice. Sorry for a big reaction but I was just asking for some idea not answer or solution :( So, this shouldn't have been interpreted as "acting like someone else".
Sorry for the delay I was busy in some other work still busy in other work. Lol. Anyway I have found the script to export individual file as FBX. I still have not tried it but based on the description and suggestions this might just work. Below is the link of the script:
http://www.scriptspot.com/3d…
We are data7, a group of artists and game developers from around the world making the games we love to play! we are currently looking for an environment artist and level designer/creator to help our or environment lead. you must be able to:
- Create level assets for the game.
- Able to create levels …
Hello my name is Sean and I’m looking for a Level Designer to help design the world for a fantasy rpg. We have all the assets that is needed and is working on programming. Just needs to polish and build the area. The world will be in Low Poly Synty Style. We are using Github and UE4. As of right no…
Hello, First post here, so apologies if I misstep here.
Let me lead off with the fact that this is unpaid at this time. We do intend to compensate those involved if/when income is generated (more of a when in my opinion of course).
Myself and another individual have recently started work …
LEVEL DESIGNER for Tallest Tree
Hi there! I am developing a mobile game called Tallest Tree. You can take a look at it here:
Android: http://bit.ly/30ywmGW
I am looking for 2-3 people who want to try their hand at level design using Unity. We are going to team up with the …
Let´s talk about the way I created the level in the game engine Unity3D.
Firstly, I had created a testscene where I have began to build a prototype. At this point I already sketched a draft, how the level should look like. Keeping thing…